Website

Please visit www.kyncreations.com for more official info on my projects!

Friday, December 28, 2012

Grand Theft Auto IV


Either I'm not used to this system or the video uploads don't work well. Here's a link instead.

GTAIV Edited Cars

Wednesday, December 26, 2012

Friday, December 14, 2012

Kyn Creations

As of November, 2012, Kyn Creations is an official entity in the Dallas/Ft. Worth area. There's been a lot of support from independent artists in London, England, which gives me a lot of hope for creating my first game. Hopefully by the end of the month I can post some of their conceptual artwork. If you're interested in what my game might look like, check out these games which give me a lot of reason to continue my own work.

Dysis

Godus


Sunday, December 9, 2012

And in the morning, I'm makin' cathedrals!

More Fun with Anno 1404

The fire station is right there...

I didn't even realize how much fog effect this game had until I took this screenshot.

I've learned to exploit the carpet industry. Hell, it's really the only way to win this game.

Wednesday, November 28, 2012

Back into Dawn of Discovery!



The church is almost always the center of a community, along with the marketplace.

Thursday, November 8, 2012

Thursday, October 25, 2012

Minecraft 2x3 Door





Door can be hidden in a 3 tile deep wall, as shown.

Agripolis

Two ways to cross a railroad: directly...
... or indirectly.




Friday, October 19, 2012

Dawn of Discovery / Anno 1404







All in-game screens from cities I built back when I had entire weeks of free time. Such good memories... *sniff*.

Children of the Nile

One of the best games to originate from a 2D city builder. I may have to return to it just so I can get some screenshots of a larger city with all its monumental glory and 3Dness.

Current SimCity Screenshots

Even in small towns, mass transit can help you to organize sections.

One-way streets on highly traveled corridors prevent traffic jams.

Large cities are easy... its nice neighborhoods that are difficult.

That rail system was challenging.



Spacing in between houses - don't deny the logic.

Finally, a densely populated section in a small town!

Ironically, half the workers in this section come from a different city, and I had to put in three forms of mass transit to alleviate the congestion on that road.

I end up making entire city blocks for elementary schools - no regrets.

How are you unemployed with so many jobs within a mile of your house?

My version of the "college town" complete with mass transit hub.


Admit it, the first thing you looked at was the stadium... never mind that research center...

Interestingly enough, that high-school is perfectly spaced inside that block of houses. The space used to be the Neuschwannstein, but it was too imposing with the rest of it.

As much as I try to make the neighborhoods unpredictable, the rest of the city always ends up as long lines of road and avenue.







Rich people taking up almost an entire city block.

Rich people being rich.


Every densely populated area needs at least a few city blocks of dedicated foliage.

Bus stops at the end of residential streets, land in between houses, and a school and library at the right side of the screen.