Door can be hidden in a 3 tile deep wall, as shown.
Thursday, October 25, 2012
Friday, October 19, 2012
|Even in small towns, mass transit can help you to organize sections.|
|One-way streets on highly traveled corridors prevent traffic jams.|
|Large cities are easy... its nice neighborhoods that are difficult.|
|That rail system was challenging.|
|Spacing in between houses - don't deny the logic.|
|Finally, a densely populated section in a small town!|
|Ironically, half the workers in this section come from a different city, and I had to put in three forms of mass transit to alleviate the congestion on that road.|
|I end up making entire city blocks for elementary schools - no regrets.|
|How are you unemployed with so many jobs within a mile of your house?|
|My version of the "college town" complete with mass transit hub.|
|Admit it, the first thing you looked at was the stadium... never mind that research center...|
|Interestingly enough, that high-school is perfectly spaced inside that block of houses. The space used to be the Neuschwannstein, but it was too imposing with the rest of it.|
|As much as I try to make the neighborhoods unpredictable, the rest of the city always ends up as long lines of road and avenue.|
|Rich people taking up almost an entire city block.|
|Rich people being rich.|
|Every densely populated area needs at least a few city blocks of dedicated foliage.|
|Bus stops at the end of residential streets, land in between houses, and a school and library at the right side of the screen.|
Tuesday, October 16, 2012
As time went on, my idea became more and more solid, and now that I have a good stepping stone, I think its time to move forward. Kyn Creations is my start up company that I will use primarily for the creation of my first computer game. It's very likely I will also branch off, maybe produce a smaller game, as well as other computer-related commodities, such as computer cases and parts, as well as the related merchandising.
So far, I have a few friends who are very talented artists to help me, but I have yet to find talented programmers who can direct the game towards a specific programming SDK, much less start on the content.
I can't make a modern computer game on my own. Sure, 30 years ago it was possible, but in order to create something that will actually make a blip on the radar, I need as much help as I can get.
Anyone willing to contribute should let me know. I need money, workspace, computers, software, programming, art, concept designs, story boards, sound effects, music, etc.
I can pay a limited wage, but considering this is an opportunity cost - with big rewards for big contributions - it will feel a lot more like a volunteering effort than a job. This is a project of passion, with a decently high success rate (in terms of RTS games), so don't shrug this off as just another crazy gamer with a dull idea. This is a life goal, and I'm determined to complete it on a budget and a schedule.