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Please visit www.kyncreations.com for more official info on my projects!

Saturday, May 30, 2015

Cities: Skylines - Review

Highways: the veins of modern society.
Title:
Cities: Skylines

Platform: 
PC

Who: 
You the omnipotent city planner, Birds-eye.

What: 
Highway-based city building within a square area. Build roads, walkways, rails, etc. and zone areas for construction. Place civic buildings.

When: 
Released March 2015.

Where: 
Nicely crafted (river) settings with pre-placed highways and railways.

Why: 
SimCity2013 was bad.

Significance: 
An increased building area combined with a well-made traffic system make this the game SimCity was supposed to be.

Pros: 
Population is the most accurate in a game to date. The large construction area can make for quite rewarding scenes and screenshots. Just enough challenge to keep your attention. Volumetric water flow mechanics. Mods help fill the holes and persuade the developer to keep adding to the game.

Cons: 
Resource-based economy is mostly for show only. People do not require food to survive. Nature feels like a low priority. Slightly imbalanced early and late game.

Tuesday, May 26, 2015

Grand Theft Auto 5 - Review

This car might as well be a cheat code.

Title: 
Grand Theft Auto 5

Platform: 

PC (also PS3, PS4, XB1, and XB360)

Who: 
You as multiple characters that you have to switch back and forth between, First Person or Third Person.

What: 
An open-world illegal activity simulator.

When: 
Released September 2013 for consoles, April 2015 for PC.

Where: 
Los Santos, a Los Angeles parody, complete with its northern desert counterpart.

Why: 
Do all the things that aren't allowed in real life.

Significance: 
The game gets remade to utilize the current technology, and offers the Rockstar brand of thoughtfully irreverent and satirical situations.

Pros:
A huge list of vehicles and vehicle upgrades, purchasable properties, large variety of weapons and their upgrades, and a fantastic presence of secondary game systems (such as a reactive stock market, sports activities, achievements, and TV). Multiplayer

Cons:
Really mean cops. The AI generally has better aim than us humans and it can ruin the fun. Helicopters and planes don't feel quite right. Multiplayer feels awkwardly disconnected, especially during missions. Many game crashing or freezing bugs, which consistently make the game unplayable.

Thursday, May 21, 2015

Kerbal Space Program - Review

The Kerbin Solar System

Title:
Kerbal Space Program

Platform:
PC

Who:
You the Kerbals, Third Person.

What:
Part building system in sections and flight simulator. Player is given navigation readouts and an interactive 3d radar to launch ships into space.

When:
Released April 2015.

Where:
Kerbin, an Earth twin in a similar Solar System.

Why:
Space Simulator from start to finish.

Significance:

Career and sandbox modes allow players to experience the challenges of space exploration.

Pros:
Ability to mod give this game its edge: more parts, different physics, multiplayer, autopilot, etc. A uniquely potent creative simulation game with a simple premise.

Cons:
Atmospheric flight is consistently broken: nerf-football physics. Part balancing is an issue. Lack of end-game sense of achievement.